This is another of the books suggested by my Great Aunt for me to read as it is outside my normal realm of science fiction.
Erin Morgenstern wrote a very enjoyable story. The details of the story, in
terms of the visuals and how the story is told, are very lush, deep, and thick
despite the less colorful spectrum of the book being heavily focused in red,
grey, white, and black.
Chronological order of events has very little to do with how
the story unfolds, the sequence of chapters, or the sections. But while one is
jumping through the timeline throughout the book there is an overarching
logical flow to the telling of the story.
If I were to compare this book to another I think it is a
more adult and toned down Harry Potter, closer to 5, 6, or 7 in tone and
darkness but a lot less dramatic on the whole. If you like the Harry Potter
series you would probably like this book.
Overall, I would suggest this book to others who like rich
fantasy, enchanting, or magical settings. It was a very good and compelling read.
While I really enjoyed the book overall I was not a big fan
of how it concluded.
WARNING: below here there are spoilers!
The conflict is resolved by both the protagonists, Marco and
Celia, by removing themselves from the normal plane of existence thereby ending
their competition without either having to leave the other behind. The reason
this annoys me is that it is the easy, everyone wins, way out.
Earlier in the book Celia discusses how her father removed
himself from the normal plane but had trouble manifesting himself in the world
because he bound himself to the world as a whole and therefore was not
particularly well concentrated anywhere. She theorizes that if someone were to
bind themselves to specific objects or locations they might not have the
manifestation issue and while being “dead” (or no longer on the normal plane)
they would still exist and be able to better interact with the world as more
than a mere apparition. This was a neat idea in terms of a resolution to the “game”
which drives the plot as it would allow either Marco or Celia to avoid their
death (as the normal resolution to the game) and would both be able to be
together going forward, though with one as a more ethereal presence than the
other.
I like this ending because it is not your typical happy
ending, is a loophole to the “game”, and is both happy and sad at the same
time. It would have been complex, but then, so is life, and so is the circus,
especially how it has been affecting its founders.
Instead the author opted for the “we ‘die’ together”
approach. I found this less compelling. It also necessitated a “save the
circus!” tangent which felt rushed and forced and put an otherwise interesting
character in a very pre-destination-esque role. To me it made a character that
was being developed and had good depth into a shallower version of who he was
previously presented as having potential to be.
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